UI/UX Design
This course provides a comprehensive understanding of web design using Figma, a collaborative design tool. The training is divided into three sections, each lasting four weeks. The first section focuses on User Experience (UX) design, the second part emphasizes User Interface (UI) design, and the third section centers on Prototyping.
Disclaimer: The contents of this syllabus, including the lesson structure, formats, and materials, are subject to change at any time without prior notice. The instructor reserves the right to modify the course content, course schedule, assessment methods, and other course-related elements in response to individual student needs, collective class progress, or other pertinent factors that may arise during the course of instruction.
- Differences between UI & UX
- Significance of color theory and typography
- Figma basics: Interface and essential tools
- Designing for mobile interfaces
- Importance of consistency in UI
- Design system creation and its significance
- Mobile-first strategy
- Advanced mobile design practices and challenges
- Mobile design mock project
- Feedback and review sessions
- Web vs. mobile design
- Web design best practices and considerations
- Designing effective web interfaces
- Web navigation and layout strategies
- Designing advanced web UI elements and patterns
- Ensuring UI scalability and adaptability
- Comprehensive web UI mock project
- Feedback and review sessions
- Introduction to UX research methodologies
- Creating detailed user personas
- Designing user flows and journey maps for optimal user experience
- Crafting intuitive sitemaps
- Basics of information architecture for UX
- UX design mock project
- Feedback and review sessions